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ⓘ Artă computerizată



Artă computerizată
                                     

ⓘ Artă computerizată

Arta computerizată sau arta digitală reprezintă toate activitățile creative bazate pe utilizarea de informații care au ca rezultat opere de artă în format digital.

Deși termenul poate fi aplicat operelor de artă create inițial prin folosirea altor medii sau prin scanare, arta pe calculator se referă întotdeauna la operele de artă care au fost modificate prin intermediul unor programe de calculator software.

                                     

1. Reprezentanți

Artiști notabili ai artei digitale: James Faure Walker, Manfred Mohr, Ronald Davis, Joseph Nechvatal, Matthias Groebel, George Grie, Olga Kisseleva, John Lansdown, Perry Welman, și Jean-Pierre Hébert.

                                     

2. Tipuri de artă digitală

Printre diferitele forme de artă pe calculator se numără,

  • Demoscene
  • Pictură digitală
  • Pixel-art
  • Chiptune
  • Literatură Hypertext
  • Artă ANSI
  • Poezie digitală
  • Artă ASCII
  • Demo
                                     

3. Pionieri ai artei digitale

  • Yiannis Melanitis
  • Manfred Mohr
  • Herbert W. Franke
  • Laurence Gartel
  • Frieder Nake
  • Desmond Paul Henry - a inventat Henry Drawing Machinine în 1960
  • John Lansdown
  • Hisham Zreiq
  • David Em
                                     

4. Bibliografie

  • Frieder Nake. 2009, Spring. The Semiotic Engine: Notes on the History of Algorithmic Images in Europe. Art Journal, pp. 76–89.
  • Timothy Binkley. 1988/89. "The Computer is Not A Medium", Philosophic Exchange. Reprinted in EDB & kunstfag, Rapport Nr. 48, NAVFs EDB-Senter for Humanistisk Forskning. Translated as "Lordinateur nest pas un médium", Esthétique des arts médiatiques, Sainte-Foy, Québec: Presses de lUniversité du Québec, 1995.
  • Lieser, Wolf. Digital Art. Langenscheidt: h.f. ullmann. 2009
  • Edward A. Shanken. 2009. Art and Electronic Media. London: Phaidon.
  • Charlie Gere 2002. Digital culture. ISBN 978-1-86189-143-3.
  • Honor Beddard and Douglas Dodds. 2009. Digital Pioneers. London: V&A Publishing. ISBN 978-1-85177-587-3
  • Virtual Art: From Illusion to Immersion MIT Press/Leonardo Books by Oliver Grau
  • Charlie Gere. 2006. White Heat, Cold Logic: Early British Computer Art, co-edited with Paul Brown, Catherine Mason and Nicholas Lambert, MIT Press/Leonardo Books.
  • Lev Manovich. 2002, October. Ten Key Texts on Digital Art: 1970-2000. Leonardo - Volume 35, Number 5, pp. 567–569.
  • Perry M., Margoni T., 2010 From music tracks to Google maps: Who owns computer-generated works? in Computer Law and Security Review, Vol. 26, pp. 621–629, 2010
  • Lopes, Dominic McIver. 2009. A Philosophy of Computer Art. London: Routledge
  • Dick Higgins. 1966. Intermedia. Reprinted in Donna De Salvo ed., Open Systems Rethinking Art c. 1970, London: Tate Publishing, 2005.
  • Timothy Binkley. 1997. The Vitality of Digital Creation The Journal of Aesthetics and Art Criticism, 552, Perspectives on the Arts and Technology, pp. 107–116.
  • Lev Manovich 7 martie 2002. The language of new media. The MIT Press. ISBN 978-0-262-63255-3.
  • Mark Hansen. 2004. New Philosophy for New Media. Cambridge, MA: MIT Press.
  • Rainer Usselmann. 2003. The Dilemma of Media Art: Cybernetic Serendipity at the ICA London ", Cambridge, Massachusetts: The MIT Press/Leonardo Journal - Volume 36, Number 5, October 2003, pp. 389–396.


                                     

5. Legături externe

  • Ken Goldbergs Homepage
  • Description of Harold Cohens AARON
  • Pindar Van Armans Zanelle creation
  • Computer Art Congress: Mexico, March 26 - 28, 2008, organized by and held at Tecnológico de Monterrey Campus Toluca and Campus Estado de México. Chairs: Khaldoun Zreik and Everardo Reyes García. Exhibition at: Museum of Modern Art, Toluca City, Mexico.
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